Friday 27 March 2009

Paul Barnett Talks

Gamasutra have an article up on Paul Barnett of Mythic's recent presentation at the GDC. Despite being one of the faces behind Warhammer, he seems very excited about the 'new Golden Age' of simple, fast-to-market indie games made possible by iPhones and the like. Makes me wonder if we're chewing the leg of a dead horse, trying to make an indie game that has all the trappings of an old-style hardware hungry, labour intensive MMORPG. But I'm not bored of immersion, of virtual worlds that feel like places you can live in. It's something games just haven't ever quite delivered for me yet, and I don't care if I chew until I hit bone - I'm doing this thing.

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